Raiding.Zone is a PvE arena game inspired by World of Warcraft and Warframe.

The gameplay is oriented around the roles Tank, Healer and Damage-Dealer.

  • 8 weapons with 40 different spells
  • 5 dungeons on 3 difficulties
  • 12 armor and trinket items with unique spells
  • Essence and Talent system for further customization
  • Available on Windows, Linux and Mac

You mind is sentenced to a lifelong service in the Raiding.Zone. There is no hope to ever escape this status. You can only train yourself, climb the ranks and archive the highest honor.

Official Website: Raiding.zone

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The Steam Early Access release arrives at 05.09.2023. You can support the development through Kickstarter.

Dynamic Skill SystemCombine all items as you like


Raiding.Zone doesn't have "classes". Instead, your equipment determines your abilities and your role in the raid. The weapon provides your primary spells and sets your role. Your armor and trinket will grant you a defensive and utility spell each.

Choose one talent each levelChoose one talent each level


While using your weapon, you gain experience. This experience unlocks different talents on each weapon. You can choose one talent at each level.

Mount essences in itemsMount essences in items


You can further customize your items by mounting essences. Essences grant raw stats to your item. They will also augments on certain essence combinations.

The Idea of Casual Raiding

I am a huge fan of MMORPGs. I particularly enjoy the raiding experience. I like to play in coordination with other people to defeat a boss. In recent years, I developed an aversion to the current direction of popular MMOs. I don't want to grind for hours to have one hour of raiding time.

That feeling sparked the idea to develop an MMORPG that focuses on raiding. Since October 2021, I worked on Raiding.Zone in my free time.

I am a professional developer since 2016. This is my first experience with game development. I enjoy the learning process.

You can support Raiding.Zone

I am in urgent need of testers. I want to remove as many bugs as possible till the release. If you are interested, you can visit my Discord. Every tester will get a special avatar for their efforts.

Raiding.Zone is present on Reddit, GameDev, IndieDB, and YouTube

If you want to support this project, you can follow me there. I am also eager to help any creator that wants to make content about Raiding.Zone. I can provide invites, marketing material, and technical insights.

Run Animation, Target Selection and Camera Movement

Run Animation, Target Selection and Camera Movement

News

New run animations, better visibility for targets and an updated skeleton.

Raiding.Zone: WebGL, Guest Accounts and Playtest

Raiding.Zone: WebGL, Guest Accounts and Playtest

News

Added WebGL, Guest accounts, new music to cell, and frame limiters. Playtest on 15.06.2023 UTC/GMT+2.

Avatar Redesign

Avatar Redesign

News

I redid all player avatars. The new faces have twice the voxel count than the previous ones. I also updated the chat and statistics module.

Raiding Zone: GUI Overhaul

Raiding Zone: GUI Overhaul

News

I updated the whole GUI of Raiding.Zone. Furthermore I added a homezone conforming the story of the game.

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Linux64

Linux64

Full Version

Linux version of this game. You will need an account or an invite to play it

Windows64

Windows64

Full Version

Windows version of this game. You will need an account or an invite to play it

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